Adventures Of The Lost Fighter | Patch Notes Beta 1.0


beta 1.0.jpg
The game has now entered into beta with major bug fixes, balancing, and changes being made to the game. This update is now live.

General Fixes

  • You can now enter a dungeon more than once.
  • Starting money reduced to be more in line with how it will be on release.
  • Alpha test helping items removed
  • Starting stats adjusted

Item bug fixes:

  • Pick up item icon size reduced for all items
  • Damage on all weapons fixed
  • Weapon speed fixed
  • Weapons oversizing graphic bug fixed
  • Weapon placement adjusted
  • Added missing stats to accessories items (health dose does not display for accessories)

Maps

The bulk of changes made have been to maps and include the following.

Hills

  • Issue with a local and global variable fixed
  • Questing NPC fixed
  • Dungeon door that would sometimes glitch and become non-openable fixed

Hills: Bat cave

  • Chest timer adjusted
  • Buggy door fixed

Hills: Crypt

  • Monster attack increased making it slightly more of a challenge
  • Floor title textures missing by doors fixed

South Lake

  • Chest timers adjusted
  • Monster attack, health, and armor reduced making it possible for players to now kill monsters without huge grinding in the first zone.
  • Quest error fixed

South lake: Slime Cave

  • Monster attack, health, and armor reduced

South lake: Spider Den

  • Monster attack, health, and armor reduced
  • Non-openable door fixed

Swamp

  • Added items to loot table
  • Adjusted chest and monster loot tables
  • Some monsters had their attack, health and armor increased while others were reduced.
  • Chest fixed
  • Wrong stats on several items fixed
  • Enemy respawn timers reduced

Swamp: Underground Lake

  • Some monsters had their attack, health and armor increased while others were reduced.

Waste Land

  • Monster attack, health, and armor increased
  • Drop rates in loot tables adjusted
  • Items added to loot tables

Waste Land: Crypt of Brains

  • Monster attack, health, and armor increased

Waste Land: Scorpion Den

  • Monster attack, health, and armor increased

Town

  • Road between town and The River map fixed

The River

  • Monster experience gained increased by 10-40%
  • Monster attack, health, and armor increased
  • Item drop chances reduced
  • Wrong stats on several items fixed

The River: The Coop

  • Monster experience gained increased by 10-40%
  • Monster attack, health, and armor increased

The River: Underground River

  • Monster experience gained increased by 10-40%
  • Monster attack, health, and armor increased
  • Item added to loot table
  • Chest timers adjusted

North Lake

  • Monster experience gained increased by 10-30%
  • Monster attack, health, and armor increased
  • Wrong stats on several items fixed

North Lake: Abandoned Mines

  • Monster experience gained increased by 10-30%
  • Monster attack, health, and armor increased
  • Items added to loot table
  • A monster type that was too large to hit for most weapons was reduced in size

North Lake: Caved Of Sorrow

  • Monster experience gained increased by 10-30%
  • Monster attack, health, and armor increased

Lands Of The Lost

  • Monster experience increased by 250%
  • Monster attack, health, and armor increased
  • Item drop chances reduced

Lands Of The Lost: Trove

  • Monster experience increased by 250%
  • Monster attack, health, and armor increased
  • Chest timers adjusted
  • Stats on several items increased

Lands Of The Lost: Void Of Unknown

  • No changes made. This map is as intended
  • Item drop chances reduced

Ice Lands

  • Monster experience increased by 150%
  • Monster attack, health, and armor increased
  • Item drop chances reduced

Ice Lands: Ice Chamber

  • Monster experience increased by 150%
  • Monster attack, health, and armor increased
  • Chest timers adjusted

Ice Lands: Werewolf Hideout

  • Monster experience increased by 150%
  • Monster attack, health, and armor increased
  • Chest timers adjusted

Final Thoughts

game complile.png
There are still some things regarding the 001 Game Creator engine that I’m still looking into why it handles doing things a certain way. There are also some changes I’m considering doing like reducing respawn timers for all monsters. Those however require a manual change of every single timer one by one with the way the engine has you set them up.

For any minor fixes moving forward till full release I’ll just update without major patch notes being made and it posted on Itch only. The starting menu and a few other things still need some work on. Outside of that this game is getting closer to full release for the single-player version.

Once it seems everything is running decent I’ll be looking into what all I can do with this game and the 001 Game Creator Engine outside of a single-player experience.

The game can be played in a browser here.

Other Content

Screenshots were taken and content was written by our main developer. This post can be originally made on his blog here.

Files

adventures-of-the-lost-fighter-Beta1.2.zip 78 MB
Version 2 Jan 15, 2022

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